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Official Debian package. OpenTTD is a reimplementation of the Microprose game 'Transport Tycoon Deluxe' with lots of new features and enhancements. OpenTTD is playable with the free graphics files from the openttd-opengfx package and optional sound files from the openttd-opensfx package (which is in non-free). BGB is a Gameboy emulator, a program that lets you play Gameboy and Gameboy Color games on a pc. It does this with many features that give a good gameplay experience, such as gamepad support, high quality sound and graphics, smooth Vsync animation, and low latency. In addition, it contains a debugger that lets you analyze/look into the.
From the base directory, run src/lxdream. Alternatively to run a demo from the command line, run src/lxdream, where is an SH4 ELF binary (unscrambled). If you have an IP.BIN bootstrap file and put it in the bios/ directory, lxdream will execute the bootstrap first before jumping to the demo.
This page explains how to emulate other systems on a Debian system. Emulators allow one to use non-native applications written for systems like Windows, PlayStation, Super Nintendo, etc.
Note that emulation is different than Virtualization.
Windows
RunningWindowsPrograms - Running Windows programs
DOS

dosbox - A x86 emulator with CGA/VGA/SVGA graphics, sound and DOS
dosemu - DOS Emulator for Linux (Wiki page with some info on DosEmu)
Gaming Consoles
Mame - arcade machine emulator
stella - Atari 2600 emulator
virtualjaguar - Atari Jaguar emulator
mednafen - Emulator for Atari Lynx, Bandai Wonderswan, NEC Supergrafx, NEC PC-FX, NEC PC Engine, Nintendo NES, Super Nintendo/SNES, Game Boy Color/Advance, Sega Genesis/Mega Drive, SNK Neo Geo Pocket, Sony PlayStation (PSX)
fceux - all-in-one NES/Famicom Emulator
higan - Accurate Nintendo multi-system emulator
nestopia - NES/Famicom emulator
zsnes(i386 only) - SNES emulator
Mupen64Plus (mupen64plus-qt) - plugin-based Nintendo 64 emulator
cen64 - Cycle-Accurate Nintendo 64 Simulator
dolphin-emu - Gamecube and Wii emulator
desmume - Nintendo DS emulator
gnuboy - Game Boy Emulator
visualboyadvance - full featured Game Boy Advance emulator
Gens/GS - (unpackaged) Sega Mega Drive emulator
yabause - Sega Saturn Emulator
dgen - (non-free, i386 only) - Sega Genesis/MegaDrive emulator
pcsxr - Sony PlayStation emulator
ePSXe(unpackaged, non-free, i386 only)
PCSX2 (pcsx2) - (i386 only) PlayStation 2 emulator
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CategorySoftware | ?CategoryGames
Available releases
Release | Download | Release Date | Downloads | Notes |
lxdream 0.9.1 | Jun 29 2009 | Release Notes | ||
Source | lxdream-0.9.1.tar.gz [2497K] | 39423 | ||
Debian i386 binary | lxdream_0.9.1_i386.deb [315K] | 27014 | ||
Debian amd64 binary | lxdream_0.9.1_amd64.deb [341K] | 23751 | ||
Mac OS X 10.4 i386 binary | lxdream-0.9.1-i386.dmg.zip [1885K] | 59312 | ||
lxdream 0.9 | Oct 25 2008 | Release Notes | ||
Source | lxdream-0.9.tar.gz [2421K] | 9439 | ||
Debian i386 binary | lxdream_0.9_i386.deb [233K] | 6569 | ||
Debian amd64 binary | lxdream_0.9_amd64.deb [269K] | 4085 | ||
Mac OS X 10.4 i386 binary | lxdream-0.9-i386.dmg.zip [1811K] | 9670 | ||
lxdream 0.8.4 | Jul 30 2008 | Release Notes | ||
Source | lxdream-0.8.4.tar.gz [1467K] | 3374 | ||
Debian i386 binary | lxdream_0.8.4_i386.deb [530K] | 3621 | ||
Debian amd64 binary | lxdream_0.8.4_amd64.deb [564K] | 2778 | ||
Mac OS X 10.4 i386 binary | lxdream-0.8.4-i386-2.dmg.zip [1918K] | 5814 | ||
Mac OS X 10.4 i386 binary | lxdream-0.8.4-i386.dmg.zip [1600K] | 14009 | [Superceded] | |
lxdream 0.8.3 | lxdream-0.8.3.tar.gz [1074K] | Jan 31 2008 | 8614 | Release Notes |
lxdream 0.8.2 | lxdream-0.8.2.tar.gz [1051K] | Dec 20 2007 | 2942 | Release Notes |
lxdream 0.8.1 | lxdream-0.8.1.tar.gz [998K] | Nov 8 2007 | 3308 | Release Notes |
lxdream 0.8 | lxdream-0.8.tar.gz [968K] | Oct 31 2007 | 2877 | Release Notes |
Milestone 3 | lxdream-m3.tar.gz [959K] | Sep 20 2007 | 1803 | Release Notes |
Milestone 2 | lxdream-m2.tar.gz [819K] | Feb 11 2007 | 1473 | Release Notes |
Milestone 1 | lxdream-m1.tar.gz [244K] | Jun 30 2006 | 1902 | Release Notes |
Mercurial Access
The brave and/or foolish can checkout the current development versionfrom mercurial with (eg)

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hg pull -uv
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Configuration
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The configuration is loaded from the .lxdreamrc filein your home directory (if present), otherwise it is also checked for inthe sysconf path and the current directory (as lxdreamrc). The fileis used to supply file paths and controller configuration.
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If you have a copy of the dreamcast BIOS, by default lxdream looks for it under bios/dcboot.rom. Similarly, it expects to find your flash partition under bios/dcflash.rom. Both are optional for demos, but some will probably need them. Also, lxdream is able to boot directly from the BIOS if it is provided.
Running
From the base directory, run src/lxdream. Alternatively to run a demo from the command line, run src/lxdream <demo-filename>, where <demo-filename> is an SH4 ELF binary (unscrambled).
If you have an IP.BIN bootstrap file and put it in the bios/ directory, lxdream will execute the bootstrap first before jumping to the demo. (Note that some demos will need the bootstrap to setup the environment correctly).
Other command line options
-A <audio-driver> | Select an audio driver. Current options are esd or null |
-V <video-driver> | Select a video driver. Current options are gtk or null |
-a | AICA-only - starts lxdream with only the SPU chip and nothing else. Useful for running test ARM programs |
-c <config-file> | Specifies the location of the configuration file |
-d <disc-image-file> | Specifies a disc (CDI or NRG) to mount at startup |
-H | Run in headless mode (ie with no gui or video driver) |
-p | Start playing immediately (by default lxdream waits for the run button to be clicked) |
-x | Disable the SH4 translator (run in emulation-only mode) |
-D | Display the debugger window on startup |